In my game, the place refuses to save or publish after editing it for a bit.
As you can see, it says that it is saving and then times out after 4 minutes. This happens pretty much any time I try to save or publish after making any edits. To fix it, I have to download the place as a copy (which also takes a few minutes), open it in a new studio window, and do “Save to Roblox as”. Only then can I publish and save the experience to Roblox. It then breaks the next time I try to save it after making edits, and I have to repeat the whole process again. It also doesn’t autosave after I make edits.
It’s not an issue with the file size, and the only beta features I have are “live animation creator”, “glTF export”, and “animation graph”. It might be worth noting that I have Claude set up through an MCP connection, and it has been making a lot of edits.
Device Info: Mac Pro, Sequoia 15.1.1, 16GB, Apple M3 Chip
