Can't add keyframes while HumanoidRootPart is inside model

Greetings devs,

I have an issue where I can’t animate a skinned and rigged while a HumanoidRootPart is inside of the character model.
I did it the same way not too long ago, but now it doesn’t work…

This is the model in the explorer:

that should work. I just did it earlier today too
try removing the weld you have in the humanoidRootPart, making sure the humanoidRootPart is the only anchored part, making sure you’re using motor6Ds, and making sure that the model’s PrimaryPart is the HumanoidRootPart

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