I’m trying to make something with utilizes the scroll wheel, in order to this I tried to detect on InputBegan, yet for some reason it doesn’t detect. I don’t feel like dealing with using mouse so I made this dev post
local UIS = game:GetService("UserInputService")
UIS.InputBegan:Connect(function(I)
if I.UserInputType == Enum.UserInputType.MouseWheel then
print("WHEEL GOING " .. I.Position.Z ) -- this doesn't print
end
end)