Cant detect userinput suddenly

i have a custom character model, i turned ur starter character into a sphere

when i did

userinputservice.InputBegan:Connect(function(input,istyping)
	print("e")
end)

nothing is printing at all

this is a local script in startercharacterscripts

input.KeyCode is what you are looking for.

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You’re missing a closing parenthesis “)” for end.

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cchanged it to my actual issue, but still no errors and nothing is printing

nvm solved, i put it underneath a infinite while loop like a absolute monkey.

-- We must get the UserInputService before we can use it
local UserInputService = game:GetService("UserInputService")
 
-- A sample function providing one usage of InputBegan
local function onInputBegan(input, gameProcessed)
	if input.UserInputType == Enum.UserInputType.MouseButton1 then
		print("The left mouse button has been pressed!")
	end
end
 
UserInputService.InputBegan:Connect(onInputBegan)

This is the code that the Roblox developer page gave. If that is what you want.