Ok this seems like a joke but trust me i need help
When the chicken rotates to look at the other one the phone moves with it, but when the chicken actually moves to the other one the phone wont move with it. How do i fix that?
Ok this seems like a joke but trust me i need help
When the chicken rotates to look at the other one the phone moves with it, but when the chicken actually moves to the other one the phone wont move with it. How do i fix that?
Why won’t you just weld it to the chicked and unanchor?
im already doing that. The only anchored thing is the chicken.
Are you using property that overites assembly logic?
Like Position,Rotation,Orientation etc?
If so use CFrame instead and it will work fine.
Im usign CFrame for rotation, but Position for well, the position. Ill try using CFrame for the position too
How would i just move the chicken with CFrame, not changing its orientation at all?
Just construct cframe with matching logic and use local cordinates instead.
Or just grab already existing rotation
local ChikenGoal = CFrame.new(cords here) * Chiken.CFrame.Rotation
nvm i got it
char limitttttttttt
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