Fixed
10Charssssssssssssssssss
What I’d do, is instead connect both of the events inside 1 function so that way it’ll be able to work a bit better
local text = script.Parent.TextLabel
local Button = script.Parent
Box = script.Parent.Parent.Box
local player = game.Players.LocalPlayer
local userInputService = game:GetService("UserInputService")
local function BoxCheck()
print("Function fired")
script.Parent.ClickSound:Play()
if Box.Visible == false then
Box.Visible = true
text.Text = "Close"
elseif Box.Visible == true then
Box.Visible = false
Text.Text = "Dev Shop"
end
end
script.Parent.MouseButton1Click:Connect(BoxCheck)
if userInputService.TouchEnabled then
print("On mobile")
script.Parent.TouchTap:Connect(BoxCheck)
end
Could you try this and see what Outputs?
When I went to the console It printed that I was On Mobile however when I tried opening the gui it still didn’t open
Instead of
script.Parent.MouseButton1Click:Connect(function()
use:
script.Parent.Activated:Connect(function()
This should fix it as mousebutton1click sometimes doesn’t detect on mobile
Using this, you don’t even need that User Input service bit, and activated should work immediately for all devices.
Ok just to be clear your saying I should change it to this
local text = script.Parent.TextLabel
local Button = script.Parent
Box = script.Parent.Parent.Box
local player = game.Players.LocalPlayer
script.Parent.Activated:Connect(function()
script.Parent.ClickSound:Play()
if Box.Visible == false then
Box.Visible = true
text.Text = "Close"
elseif Box.Visible == true then
Box.Visible = false
text.Text = "Dev Shop"
end
end)
Yeah, it should work. test it out, and let me know the outcome.
Fixed!
10charsssssssssssssssss