Can't set certain R15 model parts CanCollide to false

I have a R15 model and I’m trying to set all of it’s BaseParts to CanCollide = false but the Head, LowerTorso, and UpperTorso cannot be set to CanCollide false. I have tried manually trying to disable the property in explorer and they just instantly get set back to true.

Gif of me trying to set the property:
https://gyazo.com/cde167ad663e4d0dda98791a16eba88d

My main goal is to have the R15 rig to not be able to collide with anything in the physical world of my game, would prefer to not use CollisionGroups because there would be far too many parts to set groups to. If anyone has any ideas or work arounds please let me know!

Thanks! :smiley:

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What you could try to do is to remove humanoid and after that you can set the parts CanCollide to false. In a case you want to make it CanCollide false and you need the humanoid, then I think there is no other way to do this other than making CollisionGroups.

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