Greetings devs,
I have a problem where no matter how I rotate the bullet or what it has it’s CFrame set to, it will rotate incorrectly.
Can anyone help with this?
Script:
bulletClone.CFrame = viewModel.BulletStart.CFrame
game.TweenService:Create(bulletClone, gunTween, {CFrame = viewModel.BulletEnd.CFrame}):Play()

