Can't set CFrame orientation correctly

Greetings devs,

I have a problem where no matter how I rotate the bullet or what it has it’s CFrame set to, it will rotate incorrectly.
Can anyone help with this?

Script:

bulletClone.CFrame = viewModel.BulletStart.CFrame
		game.TweenService:Create(bulletClone, gunTween, {CFrame = viewModel.BulletEnd.CFrame}):Play()

What is viewModel.BulletStart.CFrame? It’s probably rotated the wrong way.

This is viewModel.BulletStart:

I’ve tried rotating it but it didn’t seem to work

So… For some reason it worked now after trying to rotate it again… :confused:

1 Like

Lol you never know what kind of bugs you’re gonna encounter