Just set the SliceCenter to any non-zero param, then set the ImageRectSize, then set ImageRectSize back to 0, 0; it’ll reset back to its old value with a warning like:
17:04:13.511 - SliceCenter ((10.000000,10.000000), (35.000000,35.000000)) is outside the bounds of imageOffset ((0.000000,0.000000), (0.000000,0.000000))
Setting SliceCenter back to zero, then setting ImageRectSize to 0, 0 works fine. It’s just a minor inconvenience, anyway.
Sorry for the late response, but we’re triaging the issues with Studio and would like to make sure we’re not missing important bug and feature requests. Could you please clarify why you need to set ImageRectSize to a value, then back to 0,0?
It’s not a thing you’d … usually do, but I simply had ImageRectSize set to something non-(0, 0), then set SliceCenter properly, then realized the ImageRectSize had to be (0, 0) again, which failed with the above warning.
This all just happened in Studio when constructing the GUI and manually changing all values, during actual playtime I doubt you’d ever do this using scripts.
Thank you for clarifying this for us. I guess, we won’t be able to resolve this soon as this issue seems to be specific to what you’re doing in your model.