Title should be pretty self explanatory, steps to reproduce:
- Create a SurfaceGui with a MaxDistance property set
- Insert a CanvasGroup with some content into the SurfaceGui (doesn’t matter what the content is)
- Play the game
- Walk to the SurfaceGui, close enough that gui appears, might need to change some property on the inserted content to force CanvasGroup to re-render
- Walk away, making it disappear
- Walk back, everything in the CanvasGroup will still be invisible
Expected behavior
I expect the CanvasGroup and its contents to become visible when I re-enter the radius defined by MaxDistance.