CanvasGroup freezes at lowest graphic settings

Putting my graphics to the lowest freezes all UI that are descendants of a CanvasGroup. I am positive this behavior originates from the CanvasGroup itself, because when parented real-time (studio) to a Frame, changes start appearing again.

This bug happens between 1-3 graphics quality, anything above it works.

PD: I just realized that this bugs happens when there are too many active CanvasGroups (having more than 10 CanvasGroups causes this glitch). I deleted the rest of UIs that used CanvasGroup and it started working again (with the low quality rendering that CanvasGroups have in low graphic settings)

Is this an intended behavior or an unexpected bug that needs fixing?

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Hi @tamerzt7 , could you provide us a repro file?. we want to verify a work in progress fix.

We couldn’t reproduce this particular issue without the repro file, but we are working in fixes for canvas groups in the context of the other bugs. I’m closing this one to avoid the duplicate.