Bug Report
A CanvasGroup will go blurry when inside of a frame/canvasgroup with a UIListLayout’s or UIGridLayouts padding set to an odd number, even if the Graphics Quality is set to 10, and the Editor Quality Level is set to 21. The blur gets worse with the amount of CanvasGroups its nested inside of:
Here’s what it looks like for each frame:
(The top is the UIGridLayout with a odd padding, the bottom is the UIGridLayout withh an even padding)
Heres what the explorer looks like for the “3 CanvasGroups” on the top (blurry) side, its parent is a Frame
with a UIGridLayouts X padding set to 0, 9
.
The bottom (normal) sides explorer looks the same, but its parent (which is a Frame
) has a UIGridLayouts X padding set to 0, 8
.
This issue does not occur inside of the Roblox Player for me.
bugreport.rbxl (64.2 KB)
System Information:
- Windows 10
- CPU: AMD Ryzen 5 5600x 6-Core Processor
- Memory: 32GB
- GPU: NVIDIA GeForce RTX 3060