Currently working on a driving game. Whenever I try to turn my car (it’s free model) on curved surfaces (made with archimedes mainly) at high speeds, it bounces erratically all of a sudden and loses control, as shown here: robloxapp-20211217-0251420.wmv (1.4 MB)
The issue is only present on the curved roads mentioned, and when I do the same on a straight road, the car just works fine without bouncing. I also tried with other free models cars, but still no luck.
Have been trying to figure it out for hours now, any clues or help would be greatly appreciated
Well I think the problem might be the fact that the roads aren’t 100% smooth so when you’re going over it at higher speeds its pretty noticeable. This is the case for pretty much every car game on Roblox. It happens on big games like Ultimate Driving and Vehicle simulator, so I don’t think you should worry about it very much.
It’s hard to tell with your video since there are a couple of things going on.
It looks like it’s only bumping when it hits the inner dirt on the right hand side.
It’s also the only place where your mouse is in the dirt as well.
I’d see if it happens on every curved corner. If it is then you may want to ‘tune’ your car’s suspension as well.
I have Constraint suspension on my race cars and the only time they have issues is occasionally on corners where I used wedges to create the banked sections with pretty rough changes in the road surface. The cars will do 220 studs/second on the flat sections. I did have to take into consideration the Mass of the car, the Friction of the road and wheels, the Mass of the wheels, and the SpringConstraint’s forces and properties.
I imagine any other type of suspension system will also have to be set up for your needs as well.
I already made sure all road parts are on the same y/height, and whenever I drive over a spot with many parts (such as the curve), the bouncing becomes very obvious. And yes I agree that I shouldn’t worry too much since I’m making a city/slower kind of roads, but I could see issues in the future when I try to build highways.