You can write your topic however you want, but you need to answer these questions:
**Well i have looking at this script and i think it have i wanted.
**The issue is that when the car is generated, and if someone generates another car, it will simply bug out. i would hope if someone could help me with it.
local Cloned = 0 local CloneMax = 5 local CanClone = true local Black = 26 local Purple = 104 local CarName = "Bus" local WaitTime = 0.01 script.Parent.Spawned.Surface.Text.Text = "Spawned: ".. Cloned.. "/".. CloneMax script.Parent.Type.Surface.Text.Text = "Vehicle: ".. CarName function Check() if Cloned < CloneMax then if CanClone == true then local CarClone = game.ServerStorage:FindFirstChild(CarName):Clone() CarClone.Parent = script.Parent Cloned = Cloned + 1 script.Parent.Spawned.Surface.Text.Text = "Spawned: ".. Cloned.. "/".. CloneMax script.Parent.Spawner.BrickColor = BrickColor.new(26) CanClone = false wait(WaitTime) CanClone = true script.Parent.Spawner.BrickColor = BrickColor.new(104) if Cloned == CloneMax then script.Parent.Spawner.BrickColor = BrickColor.new(26) end end end end script.Parent.Spawner.ClickDetector.MouseClick:connect(Check)