Car tires losing traction

Hello! I am having an issue with my constraint car, which is made out of parts. The tires are constantly losing traction and the car is only maintaining a low speed of 75 sps, even when Friction in CustomPhysicalProperties is set to 2, and FrictionWeight to 100. The main issue is probably that the gravity is set to 35(To be as realistic as possible, I prefer not to change it back to 196.2). Thanks for help!

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you’ve tried increasing torque?

For bigger torques, the wheels are slippery, and if it’s even higher, the car starts to flip over(because of the gyroscope effect that these wheels make).

well that’s odd. it does make sense though.not the flipping of course.

What about inscreasing the cars mass a lot then the toureq?

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It kinda works, but the car still maintains a low speed.

are your hinges/motors set to the desired speed like 200 or something

Yes, they are set to 200, but the max speed is only around 70sps.

Alright, I messed around the settings a bit, and It works now, thanks for the solution to this problem! Could you also help me fix car steering servos wobbling? It seems like It’s a common issue.

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Try increasing servo torque and/or increasing the density of your chassis.

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