I’m trying to make a cash on kill script. I don’t know why this isn’t working, no errors are shown in the output.
local data_store_name = "ICE"
local ds = game:GetService("DataStoreService"):GetDataStore(data_store_name)
local function join(plr)
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = plr
local gold = Instance.new("NumberValue")
gold.Name = "Gold"
gold.Value = 0
gold.Parent = leaderstats
local elixir = Instance.new("NumberValue")
elixir.Name = "Elixir"
elixir.Value = 0
elixir.Parent = leaderstats
local darkElixir = Instance.new("NumberValue")
darkElixir.Name = "Dark Elixir"
darkElixir.Value = 0
darkElixir.Parent = leaderstats
-----------------------------------
plr.CharacterAdded:Connect(function(character)
character.Humanoid.Died:Connect(function()
local tag = character.Humanoid:FindFirstChild("creator")
if tag ~= nil then
local player = tag.Value
local bounty = 20
local leaderstats = player:WaitForChild("leaderstats")
leaderstats.Gold.Value = leaderstats.Gold.Value + bounty
end
end)
end)
-- Add this part no mater what!
local data1
local data2
local data3
local suc, err = pcall(function()
-- you can add more if you ever want to
data1 = ds:GetAsync(plr.UserId.."_gold")
data2 = ds:GetAsync(plr.UserId.."_elixir")
data3 = ds:GetAsync(plr.UserId.."_darkElixir")
end)
if suc then
plr.leaderstats.Gold.Value = data1
plr.leaderstats.Elixir.Value = data2
plr.leaderstats:FindFirstChild("Dark Elixir").Value = data3
else
warn("Couldn't get ".. plr.Name .. "'s data.\n", err)
end
end
local function leave(plr)
local suc, err = pcall(function()
-- If you added any extra values at top, remember to add them here!
ds:SetAsync(plr.UserId.."_gold", plr.leaderstats.Gold.Value)
ds:SetAsync(plr.UserId.."_elixir", plr.leaderstats.Elixir.Value)
ds:SetAsync(plr.UserId.."_darkElixir", plr.leaderstats:FindFirstChild("Dark Elixir").Value)
end)
if not suc then
warn("Couldn't save ".. plr.Name.."'s data.\n".. err)
end
end
game.Players.PlayerAdded:Connect(join)
game.Players.PlayerRemoving:Connect(leave)
Thanks