Hello!
I’m currently working on a dynamic head UGC, and I’ve been stuck with a strange issue for the past few hours: The LeftDimpler and RightDimpler FaceControls look perfectly fine in Blender, but produce weird, severe stretching when imported into Studio.
None of the other FaceControls have this issue and work perfectly as intended.
For additional reference, here are my export settings, just in case I’ve missed something there.


