Hey DevForum!
I’ve been working on a simple spawning system for a commission, but I got a problem.
As you can see, the spawning system works flawlessly, everything looks good until after a few seconds… everything just deletes!
The weirdest part is this:
I ran this in the spawner script, and there is no re-asigning of parents in the script either.
The only scripts in the game are these, which are all hand written except for ProfileService which I made sure to get from lolreis
If anyone can explain this behaviour that’d help a lot!
I don't feel like this is a "script thing", but here is some script context if your interested
Uses coroutines for multi spawning
Reading from a config file
Uses for loops a bunch grabbing certain things
Uses chance RNG
Only clones for the spawning
I GTG to school right now, so I’ll read the replies pretty late but please let me know if you want to see the whole script