Certain Sounds Muted or Only plays once

So, I’ve been having this very much of a problem with audio that I can’t seem to find a fix for, and somehow it started happening with Local Scripts that activate Remote Events, when I started making more of them for a certain multiplayer game, which I’m not very good at.

The bug is that certain sounds are muted in both the actual game and studio, or can only play once during a script, I tried changing the sounds, looking and getting rid of scripts that I think would be muting them but that didn’t do any good.

It started happening when I started adding more sounds and more Remote Events with Local scripts that activate them when fired to the client, but I don’t know what’s causing it because the scripts don’t mute the sounds at all, neither do none of the server scripts in the game, so maybe it’s ROBLOX messing up the sound or just something hidden that’s muting them.

A solution I’ve also tried was replacing the sounds, that didn’t work but gave me a solution that the game was doing it and not anything else.

Here’s where some of the scripts, no errors are in the outputs and it’s just simple scripts so I don’t know:



Also here’s the video where the sounds aren’t playing:

Sorry if this was too long, I’m just nervous right now.

Hmm, that’s a weird one, are you sure their volume isn’t set to 0, or maybe you have another empty sound file named the same way?

Can you share the ID of sounds that don’t play for whatever reason?

Checking in the Studio if those sounds play at all might help pinpoint the issue, look for the “timestamp” and check if it changes.

The sound’s volume’s are set to 1, and the id’s aren’t empty.

I don’t get why they aren’t working because they’re both sounds made by roblox

Well that was quick, I figured it out

It seemed like the game was just messing up the sound so I just converted it to a new baseplate, thanks for helping though.

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