CFrame multiplying rotating all map

workspace.Part.CFrame *= CFrame.new(Vector3.new(0,-1,0),Vector3.new(1,1,1))
When I use this code,all map is rotating. But why?
Test

You are only moving the single part, make sure there are no Motor6Ds connecting the part to the baseplate or anything similar

1 Like

Oh I found a weld, sorry
I didn’t saw that