I need my knife to look towards the rayHitPosition, and I can’t get it to work
i’ve tried a lot of stuff, this is where i stopped currently
local direction = knife.Handle.Position - rayHitPos
local knifeEndCFrame = CFrame.lookAt(rayHitPos, direction)
I thought the code above would make the knife go to the rayHit, and then look towards the player so i could just flip it with cframe.angles but it didn’t work as intended