CFraming Rotation Help

I’m trying to rotate a platform, when it rotates it keeps the character/parts in relation to the rotation.
I’ve tried to CFraming it, that didn’t work.

CFrame should work.

There is this:

Have you tried all this?

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I believe their issue is that the character “slides” on the block. CFraming doesn’t affect friction the same way constraints do.

If you want to rotate a platform a character can stand on, you should use bodymovers or constraints.