self.mouseRadsPerPixel = Vector2.new(1 / 480, 1 / 480) -- 1
self.zoomedMouseRadsPerPixel = Vector2.new(1 / 1200, 1 / 1200) -- 2
self.touchSensitivity = Vector2.new(1 / 100, 1 / 100) -- 3
self.zoomedTouchSensitivity = Vector2.new(1 / 200, 1 / 200) -- 4
I’m in ShoulderCamera Module for the endorsed weapons on Roblox. I want to make the sensitivity when not zoomed in (lines 1 and 3) the same as the camera sensitivity when not using the ShoulderCamera. And the sensitivity zoomed in (2 and 4) a percentage of that.
How do?