Change players overhead name

Heyo devs,

I need help with a system that will change a players overhead name based on a button click, for example a player pressed Button 1, it would name them

Player’sName | Hi

how could I do this?

Display name property from the Humanoid.

Humanoid.DisplayName = Player.Name.." | "..Nickname

My script is in a local script in replicated storage.

How can I find the player humanoid in workspace, sorry?


If you have the instance of the player, you can get their character by saying player.Character.

Thank you so much it works now! :slightly_smiling_face: