Anomalies:
- Player Old Man movement speed has been increased by 2.
- All Player Anomalies now get rewarded for killing players.
- Wendigo now costs $5,000 to play as.
- Wendigo health regen has been reduced to restore health every two seconds (Was every one second)
- Wendigo movement speed decreased by 2.
- Players who are infected with the Zombie Pathogen now automatically turn into a zombie when they drop below 20% of their max health. (Does not work if you are insta-killed with something like a rocket launcher)
- Zombies now have a hunger bar similar to the Feral Vampire.
- Zombie passive health drain has been removed.
- Zombie damage has been increased from 10 to 20.
- Player Plague Doctor now takes 70% less damage when curing. (Was 50%)
- The Old Man now has glowing eyes.
- Living Room spikes should now be more reliable.
- Scarlet Lake heist now gives a higher reward for being sold.
- New Heist! The Pathology Laboratory.
- Located in the same area as the Zombie Pathogen containment.
Jobs:
- Max Security cap has been increased to 12 (was 10).
- Max Mobile Task Force cap has been increased to 8 (was 6).
- Max Internal Security cap has been increased to 6 (was 4).
Misc:
- New weapon! P90.
- Security spawns with one, can be bought from the Foundation Store and CI Store for $40,000.
- When the Omega Warhead is detonating, music plays alongside the siren.
- Added more teleport points for MCD agents!
Bugfixes:
- Fixed an issue with players being able to play as an Overseer without owning the game-pass.
- CI members that interact with the Unusual Amulet should no longer brick their character.
- The infinite sprint glitch should now be gone! (hooray)
- Players can no longer re-contain the AI Old Man by punching him while stunned.
- Improved the hitbox for detecting when the Player Old Man falls through the world.
- Countless other smaller issues!