We’ve released the game with the following features:
Badges:
Completed Route!
Station Stopper!
Toot, toot!
Welcome Aboard!
You’ve met the CEO!
Core Systems:
A first version of the Signalling System, featuring double-headed arrangements.
A first version of Driving and Menu UI, with a modern and interactive design.
A first version of the Train Movement System, allowing trains to glide along the rails with sounds, a notched throttle, and percentage based brake.
An in-game currency (Dollars) is rewarded per stop, and Experience points are rewarded per completed route.
Functional track network and switchable points for dynamic gameplay.
Animated doors and a functional station stopping system.
Turnaround functionality for use at Britomart, Morningside, and Newmarket.
Moderation for train deletion, skipping stations, excessive speed, and other offences.
Other:
A Driving Guide available through the Training Page in the UI.
Routes:
WEST1: Waitematā/Britomart to Morningside.
WEST2: Morningside to Waitematā/Britomart.
WEST3: The Strand Stabling Yard to Morningside.
WEST4: Morningside to Morningside.
WEST5: Morningside Sidings to Morningside.
Stations & Spawns:
A complete The Strand Stabilising Yard.
A complete Te Tī Tūtahi/Newmarket Station.
A detailed Parnell Station.
A detailed Waitematā/Britomart Station.
Platforms for Grafton Station.
Platforms for Kingsland Station.
Platforms for Maungawhau/Mt Eden Station.
Platforms for Morningside Station.
Train Consists:
2DC/4SA
2 DC Locomotives & 4 SA Coaches.
Please remember that BIR is in the Alpha stages of development and not fully released. Expect bugs or glitches while playing, and please report any in the communications server.
We’ve updated the game with the following new features:
Draggable Brake & Throttle Driving Controls.
Easter Egg Models dotted around the map.
Mobile Support.
And fixed the following bugs:
Drivers being able to drive when doors are operating, causing derailments.
Platform misalignments at Britomart.
Signage cosmetic bugs.
Please remember that BIR is in the Alpha stages of development and not fully released. Expect bugs or glitches while playing, and please report any in the communications server.
We’ve updated the game by fixing the following bugs:
Easter Egg blocking the track at Britomart.
Please remember that BIR is in the Alpha stages of development and not fully released. Expect bugs or glitches while playing, and please report any in the communications server.
We’ve updated the game with the following new features:
Driving Tutorial
Removed Easter Egg Models dotted around the map
And fixed the following bugs:
Blocks not clearing when trains despawn due to inactivity
CEO badge not rewarding automatically
Driver spawn selection cosmetic issues
Please remember that BIR is in the Alpha stages of development and not fully released. Expect bugs or glitches while playing, and please report any in the communications server.
We’ve updated the game with the following new features:
Badges:
You’ve met the CIO!
You’ve met the CCO!
You’ve met the CTO!
Core Systems:
Day/Night Cycle connected with live New Zealand time
Train Headlights
We’ve improved the following features:
Kingsland Station
Station Lighting (across the whole network)
And fixed the following bugs:
Hidden car marker at Newmarket
Platform gaps at Kingsland
Route mapping issues and misbehaving signals
Z-Fighting in the back cab windows
Please remember that BIR is in the Alpha stages of development and not fully released. Expect bugs or glitches while playing, and please report any in the communications server.