Changes for Motor6D.Active do not fire

When a connection is set up with Motor6D:GetPropertyChangedSignal("Active"), the connection will never fire.
Motor6D Active Bug Reproduction.rbxl (50.6 KB)

Expected behavior

I expect my connection to fire when the Active property changes.

1 Like

We are working on a fix. Thanks for the report.

Hi Cinnamon,

Sorry for the delayed follow-up.
We’re going to convert this to a feature request since not all properties fire a .Changed event (e.g. one of the constraints fire changed events for “Active”). In other words, it’s intentional for now, but we will add this to our backlog to improve!

Best,
M0bsterLobster