Changing a Player Character's Material

So I want to change a player character into a material, however it seems that I keep running into limitations such as not being able to use materials on accessories and not being able to replace said accessories with MeshParts because of a limitation that doesn’t allow you to set your own MeshIds with scripts. Do there exist work arounds for this?

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I later discovered that in R15 your character loads your accessories with mesh parts, but not in R6.

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so this is already solved? please mark your own post as solved if it is.

no it hasn’t, I still haven’t found a proper way of setting a material on a player character that is R6

you cant, you would need to add some sort of ‘armor’ or plating around the player with the exact shape as its body parts (a tiny bit thicker) with the material you want. but this is probably not reliable and might cause issues, just turn off massless and collisions

Always turn Massless true (checked on) for any Parts you add to a player. Otherwise the mass will affect the player’s physics.

oh yeah, i didn’t read the “less” part