I’m creating an inventory system in Roblox Studio and it’s supposed to be able to pick up certain items and drop that item from the inventory. Whenever a player picks up an item the game stores the part locally in their playerGui. When the player drops the item the game puts the part back into the workspace. With this, I came across the problem. The game makes the part unanchored but it doesn’t change anything. The part doesn’t fall or move like an unanchored part should.
In the video it shows that the part is unanchored but doesn’t change.
Any help is very appreciated