Changing ball's CFrame causes weld to break/become distorted

Hi, so for my bowling ball model, I made another model containing hole overlays. So basically, the script will clone that model of hole overlays, weld together it’s contents, then place that model inside of the bowling ball, then weld those two models together.

However, when I throw the bowling ball, the weld breaks or distorts, and the hole overlays are no longer visibly correct…this is because I set the CFrame of the ball part directly.

Is there any easy way I could go about correcting this? Thanks. I can also provide more info if needed

Have you tried putting the two in a model and CFraming the primary part?

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