Hello! I’ve got some custom arms that go onto the side of a Character Model, and I’d like them to change colour in according to the Color Tone that the player has equipped for their head. However, this isn’t working, and I’m generally pretty bad when it comes to Server Scripting, so I’ve come here.
My attempted Code Block is below;
wait(1)
local CharacterTone = player.Character.Head.BrickColor
local NoodlePartsL = NoodleArms.NoodleArmLeft:GetChildren()
NoodlePartsL.BrickColor = BrickColor.new(CharacterTone)
inside NoodleArms.NoodleArmLeft
are the Parts I want to change the color of.
Where am I going wrong, and how can I fix this code?
Thanks, Arid.