So, in the video I was making the character’s Fist Visible, Hand invisible, but in an instant the character’s model will show without animation, anyway to fix this? This happens every time on parts that’s running an animation.
So, in the video I was making the character’s Fist Visible, Hand invisible, but in an instant the character’s model will show without animation, anyway to fix this? This happens every time on parts that’s running an animation.
This is a roblox bug that hasn’t been fixed yet. Changing anything inside a model with a skinned mesh causes it to glitch like that (goes back to it’s default bone state). I ran across this when I was trying to change the face of my skinned mesh model’s head, and the only way I was able to fix it was by setting the part with the decal’s parent to something else that wasn’t the skinned mesh’s parented model.
Is this reportable? Since its a bug, and in my case I just cant figure out a way to do it.
Not an answer but. How did you make the character move forwards as they punched?
body velocity, there are videos about how to use it on youtube, you can search it up, or u can read its details here BodyVelocity | Roblox Creator Documentation
I recommend not using skinned meshes yet as they are pretty buggy on many conditions, but if you can try to find a workaround!
This happens when any property of the mesh gets changed. As far as I can tell, it cannot be fixed in any sensible way. Roblox needs to fix it soon, as developers are trying to use it for character rigs.
yeh ik, its rlly frustrating since it’s any property. Can I report this to roblox as a bug?
It’s already been reported multiple times.