Changing Reflection For Different Environments

Hello everyone, I was wondering if someone knows how they changed the reflection depending on their location even tho the reflection is based off of the skybox but it doesn’t change for others. I’m not really sure where to start if someone could help me that’d be great, thanks! :smiley:

Thoughts I had:

I was thinking they might use some sort of Filtering Enabled to it only changes for them.

What you can do is do a region3 inside of a certain area, and if you find a car then you simply just change the lighting of the game to be equal to what the lighting should be in that specific area.

Or you could make it so the car script detects when the player is in a certain area then change the lighting to fit that area.

Note that all of that should be done in a localscript so only the player can see those lighting changes.

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