Changing the texture of the stars in the sky

Is it possible to change the texture of the stars in the sky at night?

Currently, from my understanding, not exactly. You can play with a few lighting settings to change the skybox including the stars (like ExposureCompensation), but for stars I think that you’ll need to make your own stars. I think I played around with something like this using Frames and using VectorToScreenPoint or whatever it was called to get the screen point of the stars.