Is it possible to change the texture of the stars in the sky at night?
Currently, from my understanding, not exactly. You can play with a few lighting settings to change the skybox including the stars (like ExposureCompensation), but for stars I think that you’ll need to make your own stars. I think I played around with something like this using Frames and using VectorToScreenPoint or whatever it was called to get the screen point of the stars.