Changing tool grip to look at some position causes it to be negative of the actual lookat cframe

holy crap its all connected, i think ill try that then thanks, how are motor6ds different anyway?

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They are like welds I believe but can be moved around without breaking. This smart guy knows it way better then me: https://youtu.be/BRYp2-rdpXQ?si=J1q2U7m3w3TamuE6

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ohhh suphi kaner hes cool thanks

maybe if someone sees this post later they can figure out what was wrong with the grips but ill use that solution for now

Oh no, don’t mark this as the solution. We need someone to actually fix this.

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at your request

im not sure if thisll gain anymore traction at this point but ill wait for a bit and see

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I think I figured it out! Just rotate the CFrame 90 degrees to a certain direction because tool grip is placed into the player’s hand which move 90 degrees upward when a tool is equipped. Hope this works, I am not sure. This just randomly popped into my head…

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thanks for the consideration

thats definitely an idea but by multiplying the cframe by the inverse of the grips world cframe it should account for the grips orientation, but on another note motor6ds work well thank you

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