Character can fly if they are jumping when a ragdoll happens

I couldnt find anything about this, probably because i dont know how to search this properly.

If they are not jumping the ragdolls work fine though

Sorry about posting again so soon, im having issue with ragdolls as im new to doing something like this. I also havnt messed with changing things about the character a lot.

I think you can try setting Humanoid.WalkSpeed to 0 when it is ragdolling, so roblox default control won’t mess up(I think)

that fixed it but an issue i had earlir with the character falling through the map has come back

You need to configure collision groups, so then players can collide with all parts of map

that would lag the game a lot because there will be hundreds or thousands of parts on the map.

I don’t think so, because I think collision groups doesn’t make lag

the way people normally fix the issue is with render stepped, that fixes it for me but it aslo causes lag. Im trying to figure out how to do it so it uses render stepped

Toss me the script. Plus the script calling the Ragdoll

i just decided to find one on the toolbox and change the code to fit my needs.