So I have a dash system that uses body velocity, however if I dash Into a wall I get flung. How could I fix this?
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Could we get some more information on this?
Screenshots, Videos, the script in question, etc
make the velocity to 0,0,0 when a body part touch the wall?
use raycasting and change the velocity of the bodyvelocity to 0
Change the MaxForce, put it lower.
If that doesn’t work, using BodyPosition with raycasting is neat.