Hello.
I am making a fighting game but the character seems to be teleporting to the void out of nowhere when doing specific moves.
Here are the footage.
Sorry if links don’t embed, I used discord links since I cannot upload them directly.
Hello.
I am making a fighting game but the character seems to be teleporting to the void out of nowhere when doing specific moves.
Here are the footage.
Sorry if links don’t embed, I used discord links since I cannot upload them directly.
Forgot to specify, code doesn’t include much other than setting CFrames. If you still want to look at them they are below.
Player POV code.
p.HumanoidRootPart.CFrame = (CFrame.lookAt(target.HumanoidRootPart.Position+Vector3.new(math.random(-5,5),0,math.random(-5,5)),target.HumanoidRootPart.Position))
Outsider POV code.
target.HumanoidRootPart.CFrame=p.HumanoidRootPart.CFrame
Is the HumanoidRootPart anchored? I’m pretty sure the physics on a character glitches out if teleported too often. If your system uses some sort of velocity forces, I recommend un-anchoring the HumanoidRootPart then re-anchoring it. If that doesn’t work, I’m not too sure what will.