Character stats?

Hi im making a game that has simular mechanics to dandys world and I was wondering how do I make character stats?? I have the models of the characters and the character shop pretty much done I wanna add a stat system tho but how would I make each character stat different and where would I start? most tutorials have the option to change the stats but thats not what i want I dont want the player to be able to change it, thanks.

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You can write in modulscript inside of ReplicatedStorage

Module Script

local Characters = {}

Characters.Stats = {
  Character1 = {
      Speed = 15,
      Jump = 5,
  }
}

return Characters 
5 Likes

I agree with what @xcreatee said, just create a modulescript, you can also include OOP and use a .new() function to individually modify each character’s stats.

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