local camera = workspace.Camera
while true do
player.Character.Head.CFrame = CFrame.lookAt(camera.CFrame.LookVector,Vector3.new(0,0,1),Vector3.new(0,1,0) )
wait(0.5)
end
but now it’s really glitchy and teleports me to the same spot every 0.5 second.
I tweaked it a little with help from the AI assistant and got this:
local camera = workspace.CurrentCamera
while true do
player.Character.Head.CFrame = CFrame.lookAt(player.Character.Head.Position,-camera.CFrame.Position )
wait(0.01)
end
It doesn’t really work and kind of faces random directions. Also, it affects the entire body, not just the head.