Character's limbs positioning problem

  1. What do you want to achieve?
    I want to detach char’s limbs, not just remove a limb but move it a bit from its position

  2. What is the issue?
    When i try moving it, moves whole body, and its not what i want to achieve

  3. What solutions have you tried so far?
    I actually tried moving it through the positioning

plr.Character:WaitForChild("RightUpperArm").CFrame += Vector3.new(0,0,4)

I would be grateful if you could help me :grinning_face:

You have to adjust the C0 property of the arms Motor6D instead of the CFrame of the part.

Here’s psuedocode explaining:

TorsoPart.ArmMotor6D.C0 = cframe stuff
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plr.Character:WaitForChild("RightUpperArm").RightShoulder.C1+= Vector3.new(-4,0,0)
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