Chat() having an argument for display time

Have a number value argument to tell it to display it for X amount of time. This would be useful for gauging how long a chat bubble stays up for. (Long text and such)

I’d like to use this to make certain players’ Bubble chat dialog not show up, and be replaced with something else.

At the moment I’m calling the Chat() method 4 or 5 times on the player’s Character to display message:
" " <— (Essentially nothing)

It creates 4 or 5 blank bubble chats and pushes any bubble chat the player may have said up out of existence. (Effectively hiding what they say)

And then I use one final Chat() method to display some random text.

This is a bit messy because it leaves the “blank” chats lingering for a bit. If they could just push the player’s bubble chat out of existence and then disappear really quickly, that would solve that problem right then and there.

Or alternatively, give us a way to easily swap the chat styles players see from SPECIFIC players so we can “mute” particular peoples’ bubble chat. (Hide it)