Chat tips script just.. not working?

I want to make a chat tip script, where it sends server messages periodically

its just… not working. This exact script works in my other games though. i added print statements for debugging and both of them print

ive looked for solutions for days, and havent found any recourses

local function send(msg)
	print('sendmessage')
	game.StarterGui:SetCore("ChatMakeSystemMessage", {
		Text = msg;
		Color = Color3.fromRGB(255, 255, 255);
		Font = Enum.Font.Fantasy
	})	

end

local tips = {
	'test1',
	'test2'
}

while true do
	wait(math.random(5,10))
	print('sendmessagerequest')
	send(tips[math.random(1, #tips)])
end
1 Like

is your chatversion on legacy chat service?

2 Likes

Is this a local script or a server script? If it’s the latter, make it a localscript. Then use a server script to fire client events w/ the tips.

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