I want to make a chat tip script, where it sends server messages periodically
its just… not working. This exact script works in my other games though. i added print statements for debugging and both of them print
ive looked for solutions for days, and havent found any recourses
local function send(msg)
print('sendmessage')
game.StarterGui:SetCore("ChatMakeSystemMessage", {
Text = msg;
Color = Color3.fromRGB(255, 255, 255);
Font = Enum.Font.Fantasy
})
end
local tips = {
'test1',
'test2'
}
while true do
wait(math.random(5,10))
print('sendmessagerequest')
send(tips[math.random(1, #tips)])
end