This is still happening in some servers of my game.
Just to let you know.
It looks like some chat calls are still getting a HTTP 503 response (can you see what the text beyond the “FilterMessageWithCallbackResponseHandlerLockAcquiredHandleResponse http post exceptio…” is?).
Seems like in the past few weeks this has happened periodically.
Is it still happening, and is there anything you can do to make it happen consistently?
It happens when alot of people talk, very rapidly. i can’t replicate this alone
FilterMessageWithCallbackResponseHandlerLockAcquiredHandleResponse
dat verbosity tho