ChatMakeSystemMessage Not Working In New TextChatService

ChatMakeSystemMessage Not Working In New Textchatservice

I Dont Know Where To Categorize This

This is The Script:

local Goal = {Text = "[Game]: New Map Will Load Soon...";Color = Color3.new(1, 1, 1);Font = Enum.Font.Gotham;FontSize = Enum.FontSize.Size14}
game.StarterGui:SetCore("ChatMakeSystemMessage",Goal)
1 Like

Try this -

Make it in StarterPlayerScripts and local script only

game.StarterGui:SetCore("ChatMakeSystemMessage", {
Text = "[Game]: New Map Will Load Soon...",
Color = Color3.new(1, 1, 1),
Font = Enum.Font.Gotham,
TextSize = 14
})
1 Like

Already Made It In Localscript and put it in starterplayer scripts

Then paste the code I wrote and check if it helps

You may change the orientation of the code like this -

game.StarterGui:SetCore("ChatMakeSystemMessage", {
Text = "[Game]: New Map Will Load Soon...",
Font = Enum.Font.Gotham,
TextSize = 14,
Color = Color3.new(1, 1, 1)
})

Already Done It But Still Doesnt Work

Uhh…Is there any error coming ?

None There Is No Error But When I Tried In On: Legacytextchatservice It Worked

Oh , you tried my code or like what ?

But I’m glad your problem got solved

You may mark my answer as solution if it helped

If you are using the new TextChatService and want to make a system message, use the TextChannel:DisplaySystemMessage API.

9 Likes

Oh , alright ! Thanks for the information

Thanks for the information i will try it later

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