You can write your topic however you want, but you need to answer these questions:
- What do you want to achieve? Keep it simple and clear!
I want to messure how much the mouse has moved while keeping the cursor locked in the center of the screen
- What is the issue? Include screenshots / videos if possible!
Mouse.X/Y dosen’t change while moving the cursor if it is locked in the center of the screen
- What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I’ve tried looking for solutions on the hub but I couldn’t find anyone with the same problem ![]()
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
What I want to achive: I want the camera to slowly follow the head(like lerping the camera cframe towards the head) while sitting in a first person view. This means that I want the cursor to be locked in the center of the screen and I want to be able to control the camera with the mouse like normaly. The problem is that as far as I know, to control the camera it needs to be CameraType.Scriptable, and when I change the CameraType to scriptable, the camera no longer automatically follows the cursor when I move it(Like it does when I CameraMode = LockFirstPerson).
If anyone knows how to do this or if there is any other way to do it please feel free to comment ![]()
(If you need more information, don’t be afraid to ask away)