Is there any way of checking when the client has finished loading the game? As one problem I have is making sure both players are ready to go before just throwing them into a game. Normally I’d check if the avatar is spawned but I disabled Default loading of characters.
What are you checking the loading progress of? Just the game’s assets? Or data loading from a datastore…?
The games assets
Thinking about it… I could just check if the game:IsLoaded() function returns true.
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