Hey There, In many games we see that when we touch a checkpoint it tweens and then stops tweening.
I wanted to implement that so i made the tween for it here it is - local Tween = game.TweenService:Create(script.Part,TweenInfo.new(0.8,Enum.EasingStyle.Sine,Enum.EasingDirection.InOut),{Size = Vector3.new(8.927, 1, 8.756); Transparency = 1})
However, Making it tween once is the issue here.
Disclamer
I Understand That Tween:Pause() And Tween:Cancel() Are a function, i Dont know how in the world do i implement it here to tween Once.
Woah Thanks, Just a few things i want to cover are, i want it to tween if its the next stage they need to go to, like for example. If they are on stage 1 and go to stage 3 by skipping stage 2 stage 3 wont tween, they need to do it in order.Any idea on how to implement that