ChildAdded not working after death?

Works when I first spawn in, event doesn’t print out anything :confused:

Player.CharacterAdded:Connect(function(Char)
	local Backpack = Player:WaitForChild("Backpack", 1)

	Backpack.ChildAdded:Connect(function(Child)
		-- nothing prints out??
	end
end)

It seems like you don’t have a bracket after the end for Backpack.ChildAdded.

You need a ) at the second end.

Player.CharacterAdded:Connect(function(Char)
	local Backpack = Player:WaitForChild("Backpack", 1)

	Backpack.ChildAdded:Connect(function(Child)
		-- nothing prints out??
	end) --added right here
end)

thats not the problem, I just forgot to put the bracket when pasting my code here

Is it infinite yielding or not getting the backpack?

Then instead of Player:WaitForChild("Backpack", 1), put Player:FindFirstChild("Backpack").

1 Like

nvm I fixed the problem, I didn’t turn on rojo lol