Class Fighting Game Design

That should work. Though, the scripts won’t run if they’re directly in the player, but that’s probably not what you meant. Putting those sorts of scripts in the backpack is a common practice.

For your purposes ContextActionService will most likely be better. I like UserInputService better if keys will correspond to more than 1 action in different situations (such as predefined combos), but I’m assuming your game wouldn’t need to be that complicated.

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